Game AI Pro 360: Guide to Architecture (9780367151041)



Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series.

Key Features



Provides real-life case studies of game AI in published commercial games


Material by top developers and researchers in Game AI


Downloadable demos and/or source code available online


Product details

  • Paperback | 382 pages
  • 191 x 235 x 29mm | 712g
  • CRC Press
  • London, United Kingdom
  • English
  • 12 Tables, black and white; 107 Illustrations, black and white
  • 0367151049
  • 9780367151041
  • 1,740,859


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